Those types of game normally far outstrip the quality of strategy video games. It plays like a really good tabletop strategy-RPG board game, which is saying a lot. The combat seems simple at first, but it is surprisingly deep. The storytelling is fantastic and at a quality level that I thought would be impossible in a procedurally generated game. Seriously, after suffering through the cringe-worthy writing in FF7 Remake, this game is food to a starving man. The writing is bittersweet, goofy, and surprisingly deep in equal measure. To be quick about it: this game is a triumph. The storytelling is fantastic and at a quality level that I thought would be impossible in a procedurally AAA publishers should look at this game and weep. Just keep making more and more events to make the fresh campaigns more engaging! … ExpandĪAA publishers should look at this game and weep. I did like 3 campaigns and did get bored, but those campaigns are quite memorable! I think this is a great concept for a game, and only way it could be improved is maybe having a more interesting artstyle (16 bit?) and more variety in the random events. Characters grow and develop their own stories through randomly generated events under an overarching nemesis. Quite a fun distraction in a form of RPG. Paper Mario art style does not appeal to me at all, but I gave it a shot and I'm glad I did. I did like 3 campaigns and did get bored, but those campaigns are quite memorable! I Was a hard game to purchase despite the reasonable price tag. I expect there are going to be some people out there who dislike it for some reason or another, but even then it is worth playing simply to see what Worldwaker Games has pulled off.Was a hard game to purchase despite the reasonable price tag. If you like tactical turn-based RPGs and want to play something unique and interesting, you definitely owe it to yourself to explore Wildermyth. Every part of the game is well done, and while I wish there were more events, this lack of quantity does not prevent it from being a great game. The map isn't available in its entirety from the beginning, as the game is broken up into three or five chapters with each additional chapter revealing a larger part of the map to explore. Each one features a circular map with a number of zones, and has either an event or a battle against one of the game's five factions, with the majority focused on whatever the main enemy of the campaign is. Wildermyth comes with nine campaigns, five pre-designed and four procedurally generated, though even the designed campaigns feature a large element of procedural content. Wildermyth, by Worldwaker Games, is a turn-based tactical RPG where the player controls a party of mythic heroes seeking to defend the procedurally generated Yondering Lands against one of many possible threats.
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